Smarter garbage collection for smoother browsing and less memory usage
Posted by Seth Thompson, V8 Track Commentator
Scheduling garbage collection tasks (red) in otherwise idle periods (blue).
Smarter garbage collection makes 3D animations and games play smoothly with reduced lag and stuttering. The new task scheduler integration into V8 provides higher frame-rates more consistently for gameplay and rendering. Between Chrome 41 and Chrome 46, our score for the 3D benchmark OORT Online, which measures smooth rendering of WebGL graphics, increased by up to 33%, just shy of the maximum 10,000 points on a modern desktop.
Memory reduction from the new system is particularly pronounced when the browser is idle for a few minutes or more. Leaving a Gmail tab unused for 2.5 minutes, for example, reduces memory consumption by up to 45% between Chrome 45 and previous versions!
In addition to providing a smoother, faster browsing experience for the user, these changes empower developers to push the limits of Chrome with more powerful applications and better graphics. Stay tuned for more V8 optimizations and check out our deep dive into garbage collection timing on the new V8 blog for more details.